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MSFS Performance Score

85.6 / 100
MSFS Score
Graphics Card · MSI
Budget VR READY
Value score 114.29 per $100 spent
gpuPerformance (80%) 82
vramCapacity (20%) 100

Mid-to-high range GPU (82/100) provides solid performance for 1440p simulation — total score 85.6/100.

Benchmark Data

FPS figures sourced from community benchmarks or derived from component scores. Derived estimates are clearly labelled.

Setting FPS Date
1080p Ultra
2026-03-01
1440p Ultra
2026-03-01
4K Ultra
2026-03-01

Verdict for MSFS

Estimated at 75–85fps at 1440p Ultra in MSFS 2024, the RTX 4070 Ti Super scores 85.6/100 for this sim. Targets serious 1440p and entry VR pilots; step up a tier for consistent 4K Ultra without DLSS.

Reviewed: March 2026

Full Specifications

Release Year 2024

Pros & Cons for MSFS

Pros

  • Estimated 78fps at 1440p Ultra during dense EGLL approaches with live AI traffic keeps frames well clear of ASW territory — 16GB VRAM means photogrammetry tile streaming rarely causes the stutters that 12GB cards hit in London City or Manhattan overflights.
  • DLSS 3 Frame Generation support means a VFR cross-country at Ultra settings can sustain fluid motion even when terrain streaming spikes the main thread — at this price tier, most competing cards lack Frame Generation entirely, making this a meaningful sim-specific advantage.
  • The 16GB VRAM buffer provides genuine longevity headroom as MSFS 2024 world updates push photogrammetry density higher — running Orbx PNW scenery or high-resolution mesh add-ons won't force VRAM swapping the way 8–12GB alternatives do at the same price point.

Cons

  • 4K Ultra without DLSS is where this card shows its ceiling — during a VR city flyover over Tokyo or New York photogrammetry zones, estimated frame rates drop into the mid-40s, making DLSS Quality a requirement rather than an option to stay above 60fps.
  • Pilots targeting a Reverb G2-class headset at 90Hz with Ultra settings will need to lean on DLSS Performance or accept ASW engagement over dense scenery; the tier above handles native 80Hz VR render targets without the quality trade-off this card forces.

Frequently Asked Questions

Is this a good Graphics Card for MSFS?
The RTX 4070 Ti Super scores 85.6/100 for MSFS 2024, making it a strong 1440p card with credible VR capability. It excels during long VFR cross-country legs and photogrammetry city transits at 1440p Ultra, where its 16GB buffer prevents the texture-pop that plagues lower-VRAM cards. It shows limits during 4K Ultra multiplayer sessions on VATSIM at KLAX or EGLL with heavy AI traffic, where GPU headroom tightens noticeably.
What framerate can I expect at 1080p?
No direct benchmark is available; estimated at 100–115fps at 1080p Ultra settings based on GPU tier scoring of 82/100. Dropping render scaling to 85% with DLSS Quality engaged should push past 120fps for pilots running high-refresh monitors on VFR circuits.
What framerate can I expect at 1440p?
No direct benchmark is available; estimated at 75–85fps at 1440p Ultra based on GPU tier and MSFS 2024 scaling data. DLSS Quality at 1440p is recommended for sessions over dense photogrammetry zones, recovering 15–20% additional headroom without visible resolution penalty.
Is 4K gaming viable?
No direct benchmark is available; estimated at 45–55fps at 4K Ultra based on GPU tier scoring. DLSS Quality is effectively required at 4K to reach a stable 60fps target — TAA native at 4K Ultra will dip into the low-40s during dense airport departures or weather-heavy approaches.
Can I use a VR headset with this PC?
VR is viable on this card; estimated at 50–62fps native render rate at medium-high VR settings, based on the GPU tier accounting for the 40–50% VR overhead. It targets Quest 3 via Air Link and Index-class headsets at 80Hz with DLSS Performance engaged comfortably, and can push Reverb G2-class headsets at reduced render resolution. Photogrammetry cities like New York or London will cause frame drops requiring ASW engagement at maximum VR detail — dialing back object LOD by one step keeps ASW off for most flight phases.
Is it worth the price for MSFS?
With a value score of 114.3 per unit of performance spent, this card sits among the stronger value propositions at its tier for MSFS 2024 — the 16GB VRAM spec is rare among competing cards at the same tier, most of which ship with 12GB and face streaming limits in add-on-heavy setups. The tier above offers measurable 4K Ultra gains, but for pilots whose primary target is 1440p or entry-level VR, that step-up spend is hard to justify on sim workloads alone.
Is MSFS more CPU or GPU demanding?
This card's 85.6/100 composite score is derived 80% from GPU performance and 20% from its 16GB VRAM capacity — it reflects the GPU's ceiling, not a full system score. In MSFS 2024's real-world weighting, CPU accounts for 45% of frame-rate outcome, meaning AI traffic management, weather simulation, and terrain streaming on the main thread will cap fps independently of what this GPU can render — pair it with a CPU scoring below 70/100 and expect CPU-bound bottlenecks at dense hubs even while the GPU sits at 70% utilisation.
How should I configure this in MSFS?
For a stable 60fps at 1440p, set the in-sim preset to High-End with render scaling at 100% TAA, or Ultra with DLSS Quality enabled — either approach keeps photogrammetry cities and live weather sessions above 60fps on this GPU tier. For VR at 72Hz on Quest 3, target High preset with render scale at 80% and DLSS Performance active; Ultra VR settings without DLSS will push the card into ASW range over complex scenery.

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