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MSFS Performance Score

61.2 / 100
MSFS Score
Pre-Built Desktop PC · Skytech Gaming
Budget VR READY
Value score 72.08 per $100 spent
cpu (45%) 70
gpu (40%) 58
vramGb (10%) 40
ramGb (5%) 50

GPU VRAM (8 GB) is below the MSFS 2024 ideal of 12 GB — a meaningful bottleneck in dense environments. Combined score: 61.2.

Benchmark Data

FPS figures sourced from community benchmarks or derived from component scores. Derived estimates are clearly labelled.

Setting FPS Date
1080p Ultra
2026-03-01
1440p Ultra
2026-03-01
4K Ultra
2026-03-01

Verdict for MSFS

Estimated at 55–65fps at 1080p High in MSFS 2024, this 61.2/100 composite build handles standard VFR legs and light-traffic approaches without stress. Built for simmers stepping up from console or entry-level PCs — the 8GB VRAM ceiling becomes the hard ceiling before the CPU ever does.

Reviewed: March 2026

Full Specifications

Release Year 2024

Pros & Cons for MSFS

Pros

  • The i5-13600KF's 14-core layout handles AI traffic and live weather threading well enough that estimated fps at EGLL with 100% AI traffic stays above 45fps at 1080p High — the CPU score of 70/100 pulls meaningful weight in MSFS's 45% CPU-weighted profile.
  • At this price tier, most prebuilts pair weaker CPUs with entry-level GPUs; the RTX 4060 Ti with DLSS support means you can run DLSS Quality at 1440p and reclaim 15–20% estimated fps headroom over native rendering — a meaningful advantage over non-DLSS alternatives in the same bracket.
  • The NVMe SSD keeps terrain streaming stutter minimal during fast VFR cross-country legs at low altitude over photogrammetry zones — an area where slower SATA drives in competing budget builds visibly stutter on world tile loads.

Cons

  • 8GB VRAM becomes a hard constraint during VR city flyovers over photogrammetry zones — estimated VRAM usage in MSFS 2024 at High+ settings with VR active pushes past 8GB, triggering texture eviction and stutters that no DLSS preset fully resolves.
  • The next price tier up typically adds 16GB VRAM and a 32GB RAM kit — both gaps MSFS 2024 exposes directly; 16GB DDR4 here sits below the 32GB recommended spec, and dense multiplayer sessions on VATSIM with live weather loaded will show memory pressure that a mid-range build avoids.

Frequently Asked Questions

Is this a good Pre-Built Desktop PC for MSFS?
With a composite score of 61.2/100, this build is a functional MSFS 2024 entry point rather than a long-term high-settings rig. It handles smooth VFR cross-country legs and estimated 55–65fps at 1080p High during cruise phases over non-photogrammetry terrain. Dense approaches into KLAX or EGLL with photogrammetry active and live weather loaded will push it below 40fps at 1080p Ultra, where the 8GB VRAM limit compounds CPU main-thread load.
What framerate can I expect at 1080p?
No direct benchmarks are available — estimated at 55–65fps at 1080p High settings based on the RTX 4060 Ti and i5-13600KF GPU/CPU tier. Dropping terrain detail and traffic density to Medium while enabling DLSS Quality should push the estimated ceiling closer to 70fps in cruise.
What framerate can I expect at 1440p?
No direct benchmarks available — estimated at 38–50fps at 1440p High settings based on hardware tier. Enabling DLSS Quality at 1440p should recover approximately 15–20fps, bringing estimated performance to around 52–65fps — DLSS is strongly recommended at this resolution given the 8GB VRAM constraint.
Is 4K gaming viable?
No direct benchmarks available — 4K native is not viable on this build; estimated performance at 4K Ultra would fall below 30fps based on GPU tier. DLSS Performance mode at 4K is the only path to playable framerates, with an estimated 40–48fps, but 8GB VRAM at 4K with MSFS 2024's texture budget will still cause hitching.
Can I use a VR headset with this PC?
Based on GPU tier, estimated VR performance sits around 35–45fps before ASW/reprojection at medium settings — Quest 3 via Air Link or USB is the realistic headset target here, not Reverb G2-class or Index-class resolution. Photogrammetry city flyovers in VR will trigger ASW regularly, and disabling photogrammetry entirely is the practical workaround for smooth VR sessions.
Is it worth the price for MSFS?
With a value score of 72.1, this build returns solid performance-per-dollar for MSFS at 1080p High compared to other budget-tier prebuilts, most of which pair weaker GPUs with similar CPUs. However, the 16GB RAM and 8GB VRAM gaps versus the mid-range tier mean you'll hit MSFS's recommended spec ceiling quickly as settings or add-on complexity grows.
Is MSFS more CPU or GPU demanding?
MSFS 2024 weights CPU at 45%, GPU at 40%, VRAM at 10%, and RAM at 5% — meaning the i5-13600KF's 70/100 CPU score is the strongest asset here and carries the overall composite meaningfully. The RTX 4060 Ti's 58/100 GPU score and 8GB VRAM are the active bottlenecks, particularly when VRAM pressure from photogrammetry or VR forces texture eviction and the GPU score limits high-resolution rendering headroom.
How should I configure this in MSFS?
For a target of 60fps locked at 1080p, use the High preset with terrain detail at 80–90 and DLSS Quality enabled — avoid Ultra terrain and object detail, which both spike VRAM usage past the 8GB limit. For VR targeting 72fps with reprojection as a fallback, drop to Medium preset with DLSS Quality and disable photogrammetry entirely.

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