Flagship GPU performance (100/100) with ample VRAM delivers a total score of 100.0/100.
Estimated at 90–110fps at 4K Ultra in MSFS 2024, this card scores 100.0/100 — the ceiling of what current silicon offers for the sim. Built for pilots who won't compromise on photogrammetry cities or high-fidelity VR, with a value score of 38.5 meaning the trade-off is cost-per-frame versus the mid-range tier.
Pros
- ▸32GB GDDR7 VRAM means full photogrammetry texture budgets stay resident during VFR cross-country legs over New York or Tokyo without stutters from VRAM eviction — at this tier, most alternatives ship with 24GB or less, making this one of the few cards that genuinely future-proofs MSFS's growing asset streaming demands.
- ▸Estimated 90–110fps at 4K Ultra positions this card above ASW thresholds even during dense EGLL approaches with 100% AI traffic and live weather active — a scenario where the next tier down typically falls into frame-time spikes that force reprojection.
- ▸With DLSS 4 Multi-Frame Generation support, a VR city flyover over photogrammetry London at native Reverb G2-class resolution should comfortably exceed 90fps, providing headroom that remains viable as MSFS 2024 continues adding world detail in updates — longevity that no mid-range card can realistically match.
Cons
- ▸Even at 100.0/100 GPU score, MSFS 2024's main thread loading during simultaneous AI traffic, live weather, and multiplayer sessions at VATSIM-busy hubs like KLAX or EGLL will surface CPU bottlenecks — the GPU will sit underutilised during those spikes regardless of how much headroom the 5090 carries.
- ▸A value score of 38.5 is the lowest in the stack — pilots who fly primarily 1440p single-monitor VFR routes with moderate traffic will see diminishing returns compared to the mid-range tier, which scores significantly higher per dollar spent while still clearing 60fps locked in those less demanding scenarios.