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MSFS Performance Score

61.55 / 100
MSFS Score
Gaming Laptop · HP
Mid-Range VR READY
Value score 45.63 per $100 spent
cpu (45%) 68
gpu (40%) 58
vramGb (10%) 40
ramGb (5%) 75

GPU VRAM (8 GB) is below the MSFS 2024 ideal of 12 GB — a meaningful bottleneck in dense environments. Combined score: 61.5.

Benchmark Data

FPS figures sourced from community benchmarks or derived from component scores. Derived estimates are clearly labelled.

Setting FPS Date
1080p Ultra
2026-03-01
1440p Ultra
2026-03-01
4K Ultra
2026-03-01

Verdict for MSFS

Estimated at 55–65fps at 1080p Ultra and 40–50fps at 1440p High, this laptop scores 61.6/100 for MSFS 2024 — serviceable but not headroom-rich. Best for sim pilots who need portability; step up a tier for consistent 4K or GPU-intensive VR.

Reviewed: March 2026

Full Specifications

Release Year 2024

Pros & Cons for MSFS

Pros

  • At 1080p Ultra over a photogrammetry city like NYC or Sydney, estimated 58fps keeps rendering smooth without leaning hard on DLSS — at this mid-range laptop tier, most alternatives pair the same GPU with only 16GB RAM, making the 32GB DDR5 here a genuine advantage for terrain streaming and AI traffic overhead.
  • 8GB VRAM covers standard MSFS 2024 sessions comfortably — dense EGLL approaches with 80% traffic and live weather stay within budget — though at this price tier, a few competing laptops already offer 12GB VRAM, which matters the moment you layer in high-res liveries and photogrammetry simultaneously.
  • The Ryzen 7 8745HS holds its own on MSFS's CPU-heavy main thread during long VFR cross-country legs with live weather active — its multi-core efficiency means background terrain streaming won't choke frame pacing the way older 6-core mobile chips do during extended sessions.

Cons

  • Flying into KJFK or EGLL at Ultra settings in VR adds roughly 40–50% GPU load overhead — the RTX 4070 Laptop GPU's 80W–115W TDP envelope means estimated VR frame rates drop into the low-40fps range over dense photogrammetry zones, pushing ASW to kick in and noticeably softening image quality.
  • At the next tier up, desktop-replacement laptops pair RTX 4080 or 4090 mobile GPUs with 12–16GB VRAM — for the gap in price, you gain the headroom to run 1440p Ultra with DLSS Quality locked, something this 8GB configuration starts to struggle with when high-res terrain and complex weather systems compete for buffer space.

Frequently Asked Questions

Is this a good Gaming Laptop for MSFS?
The HP OMEN 16 scores 61.6/100 for MSFS 2024, placing it in the functional mid-range for the sim. It handles VFR cross-country legs at 1080p Ultra and estimated 55–65fps without issue, and short photogrammetry city flyovers stay fluid with DLSS Performance engaged. Where it shows limits is during dense online multiplayer sessions at EGLL or KJFK at 1440p Ultra — estimated frame rates dip toward 38–44fps, which is workable but uncomfortable without DLSS or FSR smoothing the gap.
What framerate can I expect at 1080p?
No direct benchmarks are available for this configuration — estimated from GPU and CPU tier, expect around 55–65fps at 1080p Ultra in MSFS 2024. Dropping terrain detail and AI traffic density from Ultra to High should push estimates closer to 70–75fps, giving more comfortable headroom during busy approach sequences.
What framerate can I expect at 1440p?
Based on hardware tier, estimated at 40–50fps at 1440p Ultra without upscaling. The RTX 4070 Laptop GPU supports DLSS 3 and FSR 3 — enabling DLSS Quality at 1440p should lift estimated output closer to 55–60fps, which is the practical target for smooth photogrammetry city flyovers.
Is 4K gaming viable?
No direct benchmarks exist — estimated from GPU tier, native 4K Ultra should yield around 22–28fps, which is below usable thresholds for MSFS. DLSS Performance or FSR Performance mode at 4K brings estimated frame rates up to roughly 40–48fps, but TAA at native 4K is not recommended on this hardware.
Can I use a VR headset with this PC?
Based on GPU tier with VR overhead applied, estimated VR frame rates fall in the 35–45fps range at medium-high settings — targeting headsets in the Quest 3 or Pico 4 class rather than Reverb G2-class native resolution. Photogrammetry cities and dense airports will push frame rates below 40fps, making ASW engagement likely; plan to reduce terrain detail and disable traffic density to maintain reprojection stability.
Is it worth the price for MSFS?
The value score of 45.6 per $1,000 spent reflects a machine that covers standard MSFS sessions competently but leaves performance on the table compared to what the mid-range tier can offer — the 32GB DDR5 and QHD 165Hz display are genuinely above average for this price band. If your sessions stay at 1080p to 1440p without VR, the spec balance holds up; if 4K or regular VR over photogrammetry zones is the goal, the tier above closes that gap meaningfully.
Is MSFS more CPU or GPU demanding?
MSFS 2024 weights CPU at 45%, GPU at 40%, VRAM at 10%, and RAM at 5% — meaning the Ryzen 7 8745HS's solid multi-core throughput is actually the stronger half of this build, well-suited to the sim's main-thread demands from weather, AI traffic, and terrain streaming. The bottleneck is the RTX 4070 Laptop GPU's constrained TDP and 8GB VRAM, which limits headroom at 1440p Ultra and in VR scenarios where GPU load and buffer pressure peak simultaneously.
How should I configure this in MSFS?
For a locked 60fps target at 1080p, run the High preset with render scaling at 100 and DLSS set to Balanced — this keeps photogrammetry and weather detail meaningful without overloading the GPU buffer. For VR targeting 72fps reprojection stability, drop to Medium preset with render scaling at 80 and DLSS Performance enabled; photogrammetry zones will still require traffic density pulled back to 50%.

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