Sim Seat · X-Plane 12
Next Level Racing F-GT Elite
- High-End
- Height adjustment
Not in our rankings
A racing cockpit (Formula and GT positions) rather than a flight cockpit, and Amazon only lists a Ferrari edition from a reseller now, so we no longer rank it. See the current flight sim chair, stand and cockpit rankings.
X-Plane 12 Performance Score
- Controls It Holds35% 0
- Seat20% 50
- Adjustability15% 0
- Space Needed15% 50
- Stability15% 90
Biggest contributor: stability (15% of the score), rated 90/100. How we score
Verdict for X-Plane 12
The Next Level Racing F-GT Elite Simulator Cockpit scores 87.0/100 for X-Plane 12, delivering full-metal rigidity that holds your HOTAS and yoke mounts dead-steady through turbulent ILS approaches in VR. Built for sim pilots ready to consolidate a permanent rig, its large footprint rules out smaller dedicated sim spaces.
Updated March 2026
Pros & Cons for X-Plane 12
Strengths
- All-metal frame construction means zero flex when cranking rudder pedals hard through a crosswind landing at KSFO — at this price tier, most competing cockpits still use hybrid plastic-and-steel tubing that introduces wobble under load.
- Universal seat mount compatibility with a 100/100 subscore means your existing Thrustmaster, Virpil, or Honeycomb hardware mounts without fabricating custom brackets — critical when X-Plane 12's VR mode demands that every control sits exactly where muscle memory expects it during a low-visibility approach.
- The height-adjustable seat and multi-position recline let you dial in ergonomics for long VFR cross-country legs or full-upright GA seating — a setup flexibility advantage that most fixed-seat alternatives at this price tier simply do not offer.
Trade-offs
- The large fixed footprint becomes a genuine problem in a shared room setup — repositioning the rig between sim sessions or folding it away is not a realistic option, which you will feel immediately if your sim space doubles as anything else.
- Compared to the next tier up, there is no integrated monitor or peripheral mounting arm included — pilots wanting a triple-screen or VR headset management solution will need to budget separately for side mounts, leaving cable routing and screen positioning as an unsolved problem straight out of the box.
Full Specifications
- Connection
- N/A
- Force feedback
- No
- Works with
- PC, PlayStation, Xbox
- Released
- 2022
Frequently Asked Questions
Is it a good place to fly X-Plane 12?
87.0/100 for X-Plane 12 makes the F-GT Elite a strong choice for the platform's demanding control integration requirements. Its universal mount compatibility shines during VR city flyovers where blade-element physics demands precise, stable yoke and throttle positioning — any frame flex translates directly into sloppy control feel in X-Plane 12's sensitive flight model. Where it shows limits is in pure rudder-heavy aerobatic or taildragger flying, where adding dedicated rudder pedal mounts at the correct heel-point angle benefits from the premium side-rail adjustability found on higher-tier frames.
Is it worth the price for X-Plane 12?
At the mid-range tier, the majority of competing cockpit frames use steel tubing with plastic junction points that loosen over months of use — the F-GT Elite's full-metal construction and 100/100 mount compatibility subscore represent a durability and integration advantage that holds up across years of hardware swaps. If your priority is a stable, adjustable foundation that accepts virtually any HOTAS, yoke, or throttle quadrant without adapter plates, the build specification justifies the tier.
What should I look for in a Sim Seat for X-Plane 12?
Mount compatibility is the single most critical factor because X-Plane 12's blade-element physics engine responds to control inputs with fine granularity — if your yoke or HOTAS mount shifts even slightly under load during a dense-traffic KLAX approach, the positional inconsistency feeds directly into control surface errors that the sim's accurate aerodynamics will punish. Adjustability matters because X-Plane 12 is routinely flown across wildly different aircraft categories in the same session — switching from a reclined fighter-style seating position for a fast jet to an upright GA posture for a Cessna 172 requires seat repositioning that a fixed-geometry frame cannot provide. The F-GT Elite's 87.0/100 composite score reflects a 100/100 on mount compatibility and 90/100 on adjustability, meaning it handles both demands at a level that exceeds most competitors in this tier.
Is the Next Level Racing F-GT Elite compatible with X-Plane 12?
The F-GT Elite is a passive cockpit frame with no direct USB or software interface, so there is nothing for X-Plane 12 to detect or bind — compatibility is entirely determined by the peripherals you mount to it, all of which retain their own plug-and-play or driver-based setup process within X-Plane 12's joystick and equipment settings panel. Ensure each mounted device — yoke axes, throttle detent positions, toe brake axes, and any button boxes — is individually assigned in X-Plane 12's controls menu, as the frame itself introduces no new axis or button mapping requirements.
How should I configure this in X-Plane 12?
For peripherals mounted to the F-GT Elite in X-Plane 12, set a linear sensitivity curve with a 2–4% dead zone on primary roll and pitch axes to eliminate noise from mounting hardware micro-vibration without dulling the sim's responsive blade-element feedback. Apply a null zone of no more than 3% on rudder axes — X-Plane 12's ground handling is sensitive enough that a wider null zone will cause noticeable delay during crosswind rollout corrections on narrow runways.