Sim Seat · X-Plane 12
Dardoo Multi-functional Racing Flight Simulator Cockpit Stand
- Budget
- Stand for the chair you own
- Holds 4 controls
- Compact
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X-Plane 12 Performance Score
- Controls It Holds35% 80
- Seat20% 40
- Adjustability15% 100
- Space Needed15% 80
- Stability15% 90
Biggest contributor: controls it holds (35% of the score), rated 80/100. How we score
Verdict for X-Plane 12
The Dardoo Flight Sim Stand suits X-Plane 12 pilots happy with the chair they already own: a metal frame holds a yoke or stick, throttle and rudder pedals at a height you set. There's no seat, and the center plate doubles as a wheel mount, so check your yoke's clamp holes match.
Updated October 2026
Pros & Cons for X-Plane 12
Strengths
- The frame is metal, as the maker states, so the yoke bolted to the center plate has something solid behind it when you pull back in the flare, instead of a clamp working loose on a thin desktop halfway down the runway.
- Height, reach and tilt all adjust, and the pedal angle does too, so you can set the yoke where a real one would sit and keep your heels on the floor through a long hand-flown approach in the Cessna.
- It gathers a yoke or stick, a throttle or quadrant and rudder pedals into one piece of kit in front of your own chair, with slots that stop an office chair rolling back, which suits anyone who doesn't want a desk covered in clamps.
Trade-offs
- It's built for flying and racing, so the center plate is drilled to take a yoke or a steering wheel; hole patterns differ between brands, so measure your yoke's clamp against the maker's supported list before you order.
- You get no seat, so your chair height has to work with the frame rather than the other way around, and the maker doesn't say it folds. Spending more buys a rig with the seat built into the frame, so the yoke, pedals and your back all stay in the same relationship every session.
Full Specifications
- Type
- Stand for the chair you own
- Holds
- Yoke, stick, throttle, rudder pedals
- Maker says it fits
- sticks and HOTAS
- Adjusts
- Height, reach, tilt, pedal angle
- Space
- About a chair's footprint
- Frame
- Metal
Frequently Asked Questions
Is it a good place to fly X-Plane 12?
Yes, for X-Plane 12 it's a sensible pick if you fly with a yoke or a stick plus rudder pedals and already have a chair you like, and it scores 76.5/100 here. It shines when you want the pedals held at a set angle and the yoke at the right height, so a long approach doesn't leave your arms aching. It shows its limits if you want a seat included or a frame you can fold flat between sessions, because neither is part of the deal.
Is it worth the price for X-Plane 12?
For the money you're buying a metal frame and the mounting plates, not a seat, so it makes most sense if the chair or couch you own is already comfortable. The next step up in price gets you a rig with a seat in the frame; less gets you a desk clamp, which means your controls live on the same surface as your keyboard and coffee.
Which controls fit on it?
There are places for a yoke, a stick, a throttle or quadrant and rudder pedals, and Dardoo lists the Logitech X56 and X52, Thrustmaster's T.16000M, TCA and HOTAS Warthog, Turtle Beach VelocityOne and VKB gear among the controls it fits. Mounting holes vary between brands, so check the maker's list against the gear you own before buying.
How much room does it need?
It takes up roughly a chair's footprint, and the maker doesn't say it folds, so plan for it to stay where you put it. That's fine in a corner of a room or at the end of a couch, but it's not something you'll tuck behind a door after an evening of flying.
What else do I need with it?
You supply the controls and the chair or couch, since the stand holds the gear but seats nobody. Set your chair height first so the yoke lands where it would in the real thing, then route the USB cables along the frame so the pedals don't drag them when you adjust the angle.
