Pre-Built Desktop PC · Microsoft Flight Simulator 2024
ASUS ROG Strix GT35 · RTX 5080
Frame rates marked "estimated" are expectations from the hardware scores, not measurements. How we write summaries
MSFS Performance Score
- CPU Performance45% 92
- GPU Performance40% 96
- GPU VRAM10% 100
- System RAM5% 100
Solid CPU performance contributes 41.4 pts (45% weight), with a combined score of 94.8. How we score
Verdict for MSFS
Estimated at 85–95fps at 1440p Ultra in MSFS 2024, this system scores 94.8/100 — driven by the RTX 5080 and Core Ultra 9 285K pairing. Built for sim pilots who want 4K or VR headroom without compromise; the trade-off is a flagship price tag over a mid-range rig that covers 1440p adequately.
Updated March 2026
Pros & Cons for MSFS
Strengths
- RTX 5080 with 16GB VRAM should sustain estimated 55–65fps at 4K Ultra with DLSS Quality enabled, keeping photogrammetry cities like Manhattan or London flyovers smooth and well clear of ASW territory in VR.
- Core Ultra 9 285K's high single-core throughput and expanded cache handle AI traffic and live weather streaming without main-thread stalls — a bottleneck that throttles most competing prebuilts at this tier shipping with previous-gen chips.
- 64GB DDR5 ensures terrain streaming buffers stay fully loaded during long VFR cross-country legs with Bing data active, leaving ample headroom as MSFS 2024 continues pushing world-detail updates that older 32GB configurations will struggle to absorb.
Trade-offs
- RTX 5080's 16GB VRAM, while capable, can still show pressure during 4K Ultra VR sessions over dense photogrammetry zones like Tokyo or New York with full AI traffic and live weather enabled simultaneously — expect occasional VRAM-induced stutters under that specific combined load.
- At the flagship tier, prebuilts at this price point typically omit the 32GB VRAM found on RTX 5090 configurations; if your primary workflow is maxed-out 4K VR with zero concessions on texture resolution, the next tier up closes that gap at a meaningful cost premium.
Full Specifications
- CPU
- Intel Core Ultra 9 285K
- GPU
- NVIDIA GeForce RTX 5080
- VRAM
- 16 GB
- RAM
- 64 GB
- Storage
- 2 TB NVMe SSD
- Cooling
- Liquid
- Form factor
- Tower
- VR ready
- Yes
- Released
- 2025
Frequently Asked Questions
Is this good for MSFS?
The GT35 scores 94.8/100 for MSFS 2024, placing it at the top of the prebuilt category. It excels during dense EGLL approaches with 100% AI traffic and live weather at 1440p Ultra, where the RTX 5080 and Core Ultra 9 285K keep frame times stable. The only scenario where it shows limits is maxed-out 4K VR over photogrammetry cities with every fidelity slider at peak — a condition that challenges even the highest-tier hardware available.
What framerate can I expect at 1080p?
Based on GPU and CPU tier, estimated at 110–130fps at 1080p Ultra in MSFS 2024 — this resolution is well below the system's ceiling. Enabling DLSS Performance at 1080p or pushing render scaling above 100% will extract more visual detail without dropping below a 100fps floor.
What framerate can I expect at 1440p?
Estimated at 85–95fps at 1440p Ultra based on RTX 5080 hardware tier positioning in MSFS 2024. DLSS Quality at 1440p should push that estimate toward 100–110fps, making this the recommended configuration for high-refresh 1440p sim flying.
Is 4K gaming viable?
Estimated at 55–65fps at 4K Ultra based on RTX 5080 GPU tier; DLSS Quality is recommended over TAA at 4K to maintain frame consistency above 60fps during dense airport operations. Without DLSS, expect the lower end of that range at KLAX or EGLL with full traffic.
Can I use a VR headset with this PC?
Based on GPU tier, the RTX 5080 should achieve an estimated 45–55fps per eye in VR at High-Ultra settings in MSFS 2024, targeting Reverb G2-class and Quest 3 Pro-class headsets via Link or native PC VR. High-refresh headsets like Pimax Crystal Light are viable at medium-high settings. Photogrammetry city flyovers in VR — particularly New York and Tokyo — will stress the VRAM budget and may require dropping terrain quality one notch to stay clear of ASW engagement.
Is it worth the price for MSFS?
The value score of 23.7 per unit spent reflects what you're paying for at flagship tier: a factory-validated, under-warranty system with a top-5 GPU and a CPU that won't main-thread bottleneck even future MSFS updates. Compared to other flagship prebuilts at this tier, the GT35 ships with 64GB DDR5 and a 2TB NVMe as standard rather than upsell options — though builders who don't need the warranty premium or ITX form factor will find custom builds more efficient per dollar.
Is MSFS more CPU or GPU demanding?
MSFS 2024 weights CPU at 45% and GPU at 40% of the composite score, meaning neither component can carry the other — both must be competitive. Here, the Core Ultra 9 285K (score 92/100) and RTX 5080 (score 96/100) are well matched, with the 16GB VRAM being the only spec that could become a limiting factor before the CPU or GPU do in extreme 4K VR scenarios.
What graphics settings should I use?
Run MSFS 2024 at Ultra preset with render scaling at 100% and DLSS Quality enabled — this system is not a Medium or High preset machine, and running below Ultra wastes the GPU headroom you're paying for. For VR, target 72fps locked using OpenXR with DLSS Quality and terrain LOD at 150–200 to keep frame times stable without hitting VRAM limits.