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VR Headset · Microsoft Flight Simulator 2024

Pimax Crystal Super VR Headset (57 PPD)

  • High-End
  • 57 pixels per degree
  • DisplayPort cable
  • PC
82.0 /100 MSFS 2024 score

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MSFS Performance Score

  • Sharpness35% 100
  • Lenses20% 100
  • Refresh Rate15% 80
  • No-Cable Freedom15% 50
  • Platforms15% 50

Biggest contributor: sharpness (35% of the score), rated 100/100. How we score

Verdict for MSFS

The Pimax Crystal Super suits simmers who want to read every gauge from the seat: at 57 pixels per degree the radio stack is legible without leaning in. The trade-off is a cable to the graphics card at all times, and it wants an RTX 4070 Ti class card or faster with 32GB of memory.

Updated October 2026

Pros & Cons for MSFS

Strengths

  • 57 pixels per degree means the small print holds up from the seat: pixels per degree is just how much detail fits in your view, and at this count you can read the frequencies on the radio stack and the numbers around the altimeter on final without leaning forward.
  • Glass aspheric lenses stay sharp almost to the edge of the view, so the runway and the airspeed tape stay clear when you look left on the turn to base instead of only in the center of the picture, and the screen runs at up to 90 Hz for smooth head panning around the cockpit.
  • It fits the simmer who already has a fast gaming PC and flies study-level airliners or IFR legs, where picking out tiny annunciators and MCP numbers matters more than being free of a cable.

Trade-offs

  • Pimax asks for an RTX 4070 Ti class graphics card or faster and 32GB of memory to drive it, so on a lighter PC a heavy airliner over a photoreal city will force you to cut scenery and traffic settings hard.
  • There is no cable-free flying here: it is always tethered to the PC by DisplayPort, the cable that carries the picture from your graphics card uncompressed, plus USB, so you can't stand up and walk away between legs the way you can with a standalone headset, and there is no console option.

Full Specifications

Sharpness
57 pixels per degree
Lenses
Glass aspheric (sharp to the edge)
Refresh rate
Up to 90 Hz
Type
PC headset, wired by DisplayPort and USB
Works on
PC
Released
2025

Frequently Asked Questions

Is this a good VR Headset for MSFS?

Yes, if you have the PC for it — it scores 82.0/100 for MSFS and suits simmers who want to read every gauge from the seat. It shines in the cockpit, where 57 pixels per degree and glass lenses keep the radio stack and approach plates legible without leaning in. It shows its limits on a modest PC, where that sharpness asks a lot of the graphics card, and on anything other than a Windows PC.

Is it worth the price for MSFS?

For the money you are buying clarity: sharper text and lenses that hold detail almost to the edge, rather than freedom from a cable or a lighter load on your graphics card. Spend less and you get a softer picture you may need to lean into on final.

Does it work on Xbox or PS5?

It connects to a Windows PC with a DisplayPort cable from your graphics card, which carries the picture uncompressed, plus a USB cable — it is wired every time you fly. It does not work on PS5, PS5 Pro or Xbox, and it cannot run MSFS on its own without the PC.

What else do I need with it?

A PC with an RTX 4070 Ti, 4080, 4090 or 5070 Ti class graphics card or faster and 32GB of memory is what Pimax asks for, and a card in the RTX 3080 or 4070 range will mean turning scenery settings down. Check you have a free DisplayPort output on the card itself, and set up a yoke or stick with switches you can find by feel, since you can't see your desk with the headset on.

How should I configure this in MSFS?

In Windows, set the Pimax PC app as your OpenXR runtime — OpenXR is the standard that lets MSFS talk to any PC headset — then press Ctrl + Tab in the sim to jump into VR. Start with lower graphics settings and a light aircraft at a small field, then raise scenery and traffic one step at a time while the picture stays smooth, because this headset's sharpness is demanding on the graphics card.

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