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VR Headset · Microsoft Flight Simulator 2024

PlayStation VR2

  • Mid-Range
  • PS5 headset
  • PC and PS5
61.5 /100 MSFS 2024 score

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MSFS Performance Score

  • Sharpness35% 40
  • Lenses20% 50
  • Refresh Rate15% 100
  • No-Cable Freedom15% 50
  • Platforms15% 100

Biggest contributor: refresh rate (15% of the score), rated 100/100. How we score

Verdict for MSFS

The PlayStation VR2 suits simmers flying MSFS 2024 on a PS5, where one USB-C cable to the console and a screen running up to 120 Hz put you in the cockpit. The trade-off is Fresnel lenses: sharp in the middle, softer at the edges, so you turn your head to read side panels.

Updated October 2026

Pros & Cons for MSFS

Strengths

  • One USB-C cable to the PS5 is the entire setup, so you can sit down, fly MSFS 2024 in VR and look over your shoulder on the turn to base without a gaming PC in the room.
  • The screen runs at up to 120 Hz, so the view holds together as you swing your head from the runway to the radio stack and back on final.
  • It also works on a Windows PC with Sony's PC adapter, which suits a simmer who flies mostly on a PS5 but has a PC with an RTX 3080, 4070 or 5070 class graphics card for the odd session.

Trade-offs

  • Fresnel lenses are sharp in the center and soften toward the edges, so overhead switches and side panels mean turning your head rather than just glancing across the cockpit.
  • Sony does not publish a pixels-per-degree figure (pixels packed into each degree of your view, which decides how small text reads), and it will not play PC VR without a cable; the next step up in price buys pancake lenses, a flatter lens stack that stays sharp out to the edges, and a stated sharpness number you can compare.

Full Specifications

Sharpness
Pixels per degree not stated by the maker
Lenses
Fresnel (sharp in the middle)
Refresh rate
Up to 120 Hz
Type
PS5 headset, one USB-C cable; PC with Sony's adapter
Works on
PS5, PC
Released
2023

Frequently Asked Questions

Is this a good VR Headset for MSFS?

Yes, if you fly MSFS 2024 on a PS5 or PS5 Pro, where it scores 61.5/100 for this sim. It shines on simplicity: one cable to the console, a screen up to 120 Hz, and a view that lets you judge the flare and look out the side window instead of panning a camera. It shows its limits on panel text, because the Fresnel lenses go soft toward the edges and the maker never states a sharpness figure.

Is it worth the price for MSFS?

For the money it makes sense if a PS5 is your sim machine, since it is the only way to fly MSFS 2024 in VR on the console. Spending more on a PC headset buys sharper text, lenses that stay clear edge to edge, and in some cases playing without a cable, but you then need a PC and a graphics card to drive it; also check who the seller is before you buy, as Amazon itself was not selling it when we looked.

Does it work on Xbox or PS5?

On a PS5 or PS5 Pro it is one USB-C cable from the headset to the console, and that is the whole connection for MSFS 2024. On Windows you need Sony's PC adapter to connect it, there is no cable-free play, and Xbox has no VR at all.

What else do I need with it?

On a PS5 you need nothing beyond the console and the headset; on a PC, an RTX 2070, 3070 or 4060 class graphics card is a starting point, an RTX 3080, 4070 or 5070 is comfortable, and 32GB of memory helps. Either way, set up a throttle and controls you can find by feel, because once the headset is on you cannot see your desk.

How should I configure this in MSFS?

On a PS5, set the headset up in the console's settings before you start the sim. On a PC, install Sony's PlayStation VR2 app and SteamVR, set SteamVR as your OpenXR runtime (the standard that lets MSFS talk to a headset), then press Ctrl + Tab in the sim to enter VR; start with lower graphics settings, and turn your head rather than your eyes for side panels, since the Fresnel lenses are sharpest in the middle.

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