VR Headset · Microsoft Flight Simulator 2024
PlayStation VR2
- Mid-Range
- PS5 headset
- PC and PS5
This page contains affiliate links. As an Amazon Associate we earn from qualifying purchases.
MSFS Performance Score
- Sharpness35% 40
- Lenses20% 50
- Refresh Rate15% 100
- No-Cable Freedom15% 50
- Platforms15% 100
Biggest contributor: refresh rate (15% of the score), rated 100/100. How we score
Verdict for MSFS
The PlayStation VR2 suits simmers flying MSFS 2024 on a PS5, where one USB-C cable to the console and a screen running up to 120 Hz put you in the cockpit. The trade-off is Fresnel lenses: sharp in the middle, softer at the edges, so you turn your head to read side panels.
Updated October 2026
Pros & Cons for MSFS
Strengths
- One USB-C cable to the PS5 is the entire setup, so you can sit down, fly MSFS 2024 in VR and look over your shoulder on the turn to base without a gaming PC in the room.
- The screen runs at up to 120 Hz, so the view holds together as you swing your head from the runway to the radio stack and back on final.
- It also works on a Windows PC with Sony's PC adapter, which suits a simmer who flies mostly on a PS5 but has a PC with an RTX 3080, 4070 or 5070 class graphics card for the odd session.
Trade-offs
- Fresnel lenses are sharp in the center and soften toward the edges, so overhead switches and side panels mean turning your head rather than just glancing across the cockpit.
- Sony does not publish a pixels-per-degree figure (pixels packed into each degree of your view, which decides how small text reads), and it will not play PC VR without a cable; the next step up in price buys pancake lenses, a flatter lens stack that stays sharp out to the edges, and a stated sharpness number you can compare.
Full Specifications
- Sharpness
- Pixels per degree not stated by the maker
- Lenses
- Fresnel (sharp in the middle)
- Refresh rate
- Up to 120 Hz
- Type
- PS5 headset, one USB-C cable; PC with Sony's adapter
- Works on
- PS5, PC
- Released
- 2023
Frequently Asked Questions
Is this a good VR Headset for MSFS?
Yes, if you fly MSFS 2024 on a PS5 or PS5 Pro, where it scores 61.5/100 for this sim. It shines on simplicity: one cable to the console, a screen up to 120 Hz, and a view that lets you judge the flare and look out the side window instead of panning a camera. It shows its limits on panel text, because the Fresnel lenses go soft toward the edges and the maker never states a sharpness figure.
Is it worth the price for MSFS?
For the money it makes sense if a PS5 is your sim machine, since it is the only way to fly MSFS 2024 in VR on the console. Spending more on a PC headset buys sharper text, lenses that stay clear edge to edge, and in some cases playing without a cable, but you then need a PC and a graphics card to drive it; also check who the seller is before you buy, as Amazon itself was not selling it when we looked.
Does it work on Xbox or PS5?
On a PS5 or PS5 Pro it is one USB-C cable from the headset to the console, and that is the whole connection for MSFS 2024. On Windows you need Sony's PC adapter to connect it, there is no cable-free play, and Xbox has no VR at all.
What else do I need with it?
On a PS5 you need nothing beyond the console and the headset; on a PC, an RTX 2070, 3070 or 4060 class graphics card is a starting point, an RTX 3080, 4070 or 5070 is comfortable, and 32GB of memory helps. Either way, set up a throttle and controls you can find by feel, because once the headset is on you cannot see your desk.
How should I configure this in MSFS?
On a PS5, set the headset up in the console's settings before you start the sim. On a PC, install Sony's PlayStation VR2 app and SteamVR, set SteamVR as your OpenXR runtime (the standard that lets MSFS talk to a headset), then press Ctrl + Tab in the sim to enter VR; start with lower graphics settings, and turn your head rather than your eyes for side panels, since the Fresnel lenses are sharpest in the middle.
