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Throttle Quadrant · X-Plane 12

Thrustmaster TCA Quadrant Boeing Edition

  • Mid-Range
  • 2 levers
  • PC and Xbox
72.3 /100 X-Plane 12 score

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X-Plane 12 Performance Score

  • Throttle & Rudder35% 68
  • Sensors20% 100
  • Detent Feel15% 40
  • Platforms15% 100
  • Build Quality15% 50

Biggest contributor: throttle and rudder (35% of the score), rated 68/100. How we score

Verdict for X-Plane 12

The Thrustmaster TCA Quadrant Boeing suits X-Plane 12 simmers flying twin-engine Boeing jets, swapping keyboard throttle taps for two real levers plus autopilot controls. The maker lists no detents, and on Xbox it plugs into the TCA Yoke Boeing rather than the console.

Updated October 2026

Pros & Cons for X-Plane 12

Strengths

  • Two thrust levers let you set takeoff power with your hand on the hardware instead of tapping a key, and you can split them to nudge one engine during a go-around or a crosswind taxi in X-Plane 12.
  • Hall effect sensors — contactless magnets, so nothing rubs as the levers move — plus a speed brake lever, a flap lever and autopilot controls on the same unit mean you can arm the boards and run flaps down the approach without reaching for the keyboard.
  • It fits the simmer who mostly flies airliners and already has a yoke on the desk: it's an officially licensed Boeing-style quadrant, so the lever layout matches what you're looking at in the cockpit rather than a generic set of sliders.

Trade-offs

  • On Xbox it plugs into the TCA Yoke Boeing, not the console, so it isn't a standalone console buy; for X-Plane 12 that's moot, since the sim is PC and Mac only and the quadrant connects over USB there anyway.
  • The maker doesn't mention detents, so don't count on a notch for climb power after takeoff, and with only two levers a piston single gets throttle and mixture — the fuel-air control you lean at altitude — while prop pitch stays on a keyboard key. The next step up in price buys more levers and gated detents.

Full Specifications

Type
Boeing-style replica
Levers
2
Detents
Not stated
Extra controls
autopilot, speed brake, flap lever
Sensors
Hall effect (contactless)
Works on
PC, Xbox
On Xbox
Plugs into the TCA Yoke Boeing
Released
2021

Frequently Asked Questions

Is this a good Throttle Quadrant for X-Plane 12?

Yes, if you mostly fly twin-engine airliners in X-Plane 12 — it lands at 72.3/100 for this sim. It shines when you're setting takeoff power on two levers, arming the speed brake and running flaps from the same box, and X-Plane lets you put a response curve on each axis so the throttles aren't twitchy near idle. It shows its limits in piston singles, where two levers can't cover throttle, prop and mixture at once.

Is it worth the price for X-Plane 12?

For the money you get two thrust levers plus autopilot, speed brake and flap controls in one unit, which is more of the cockpit than a bare two-axis quadrant gives you. The next step up in price buys more levers and detented gates you can feel; spending less usually means levers only, with the autopilot still on the keyboard.

What does it need to work?

For X-Plane 12 it plugs into a PC over USB, since the sim runs on Windows and Mac and isn't on Xbox or PS5. On Xbox it connects to the TCA Yoke Boeing instead of the console, so on that platform it only works alongside that yoke.

What else do I need with it?

Pair it with a yoke or a stick for pitch and roll, and rudder pedals if you want to steer on the ground and hold the centerline in a crosswind. Set it on the side of your throttle hand, close enough to the yoke that you can push the levers forward without leaning across the desk.

How should I configure this in X-Plane 12?

In X-Plane 12, assign each lever yourself: both to throttle for a twin, or throttle and mixture in a piston single, and bind the flap and speed brake levers to their own axes. Check your aircraft profile saved, then bind the autopilot buttons before you fly and add a gentle response curve on the throttle axis so small inputs near idle stay smooth.

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